All Posts
Status
Game Feature
B
Experiencing 13 Sentinels - Aegis Rim: A beautiful, limited game.
A compelling story at a not-so-compelling price.
C
Experiencing Trails of Cold Steel IV: Mechanically brilliant, but failed to take risks with the characters.
Mechanically brilliant, but too "safe" and lacking in voice acting.
D+
Dragon Quest IX (9): Clearly, they were spent after the greatness that was Dragon Quest VIII (PS2).
Lacks strong emotional storytelling; leans on nonsense quests.
B-
Bravely Second: I never realized just how short this was.
I couldn't understand why so many of the series' fans didn't like Second (and still don't).
C+
Bravely Default: Good story, unique engine, mashed like Play-Doh instead of sculpted to fine art.
Unique for its time. Frustrating at points.
C-
Final Fantasy X-2: Improved gameplay, regressed on (almost) everything else.
A better game, but not a better story or experience.
Final Fantasy X: A game that literally forces you to experience its story.
I remember the first time I played this game, and the lengthy review I left on GameFAQs so many ages ago. At the time, I called it "PlayStation's sword against Xbox and GameCube"…
C
Revisiting Grandia II: Like an old ride at Magic Mountain.
Started strong, ended with a whimper.
C
Revisiting Final Fantasy VII - Crisis Core: First time seeing a terrible story told so beautifully.
I had many - MANY - starts and stops with this game when it came out on PSP.